en
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Fouad Sabry

Distance Fog

What is Distance Fog

Distance fog is a technique used in 3D computer graphics to enhance the perception of distance by shading distant objects differently.

How you will benefit

(I) Insights, and validations about the following topics:

Chapter 1: Distance fog

Chapter 2: Rendering (computer graphics)

Chapter 3: Painter's algorithm

Chapter 4: Gouraud shading

Chapter 5: Texture mapping

Chapter 6: Forced perspective

Chapter 7: Shading

Chapter 8: 2.5D

Chapter 9: Level of detail (computer graphics)

Chapter 10: Aerial perspective

(II) Answering the public top questions about distance fog.

(III) Real world examples for the usage of distance fog in many fields.

Who this book is for

Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Distance Fog.
100 trycksidor
Ursprunglig publicering
2024
Utgivningsår
2024
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