Hannah Nicklin

Hannah Nicklin is a writer, game designer, academic and artist working at the confluence of devising, community-based practices and digital art and game design.

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billecarthar citeratför 2 år sedan
storytelling in games is made up of backend tools, material gameplay and design decisions, narrative, UI, character design and development, text styles and effects, and writing, as well as plot, world building, and filling in the gaps between them with dialogue.
billecarthar citeratför 2 år sedan
Narrative design is the practice of game design with story at its heart.
billecarthar citeratför 2 år sedan
Following is one choice expressed in three different kinds of ‘voices’:
Move on.
Priya wants to leave.
Priya: Come on, let’s go.
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